Jillian joins Shelly Pasnik from EDC in conversation with Scot Osterweil at the 2016. Sandbox Summit talking about our Next Gen projects.
Category: NGPM
Great piece here. “HOW TODAY’S TODDLER AND TWEEN VIDEO GAMES COULD CREATE A FUTURE WITHOUT #GAMERGATE”
Bill spoke as keynote at ITK 2014, Finland’s biggest tech/ed conference. Following the Finnish Minster of Education – extolling Finland’s growing cloud-based educational services – Bill offered a digital ‘postcard from America’ and spoke about politics, culture wars, as well as trends in educational technology, multi-platform production and media literacy.
Between these two talks, and another to researchers plus a three-hour workshop Finns got a chance to see Plum Landing, Arthur, Peep, Curious George, Poisoner’s Handbook, Design Squad Nation and the Next Gen projects. This caps a year of collaborative projects between WGBH and a number of Finnish universities which has included exchange trips and the demoing and researching of our games in Finland.
Plum Landing prototypes were part of a presentation by our Finnish research partners from the Universities of Tampere and Jyväskylä.
Kids play Design Squad Games and Poisoner’s Handbook at a Finnish university open house.
There’s a lot of singing in Finland. These are the event’s main academic organizers.
Next Generation Preschool Science (NGPS) is kicking off the first pilot study — with a whole bunch of iPads! The team will be finding out how preschoolers and teachers use the NGPS simulations and digital toolkit to explore plants in the preschool classroom.
Next Generation Preschool Math just finished a randomized control trial to measure the efficacy of the intervention, so findings are on their way soon! The team will get the results and modify the apps one last time before publish the apps in the Apple App store.
Bill and Jillian chat with Jarmo Viteli, one of the visitors from TERC, Northern Illinois University and several major universities in Finland who all stopped by our office last week. The visit was part of ongoing project work with a team of US (NSF-funded) and Finnish investigators who are working together to leverage their currently funded work in measurement of game-based learning to take on radically different approaches to the measurement of STEM learning. The Finnish-US Network (FUN) applies their combined novel and interdisciplinary perspectives on learning to study the relationship between engagement and STEM learning outcomes in transmedia games.
Our visitors got to see presentations and demos from producers Bill, Marisa, Jillian, Melissa, and Gentry and designers Dan and Tara on ongoing projects including Peep and the Big Wide World, Next Generation Preschool Math and Design Squad Nation, and new projects including Plum Landing and Tales from the Poisoner’s Handbook.
Following two years of intense prototyping, research, and revisions, the Next Generation Preschool Math integrated curriculum is ready to be formally tested in classrooms across the country. Check out team members Ayelet, Jillian, and Jay as they charge, configure, and load the eight NGPM games and teacher’s guide on each of the fifty iPads seen here!
The Next Generation Preschool Math team at WGBH includes Christine, Jillian, Sonja, Dan, Kevin, Frank, Bharat, Caz, Jolin, Ayelet, Amy and Jay.
Great write-up, interview and video in the New York Times for Next Gen Math project.
Congrats to Christine and her team!
For more, check out the Next Gen Math blog.
Great post from Shelley Pasnik at EDC about Next Generation Preschool Math.
Summer’s just around the corner, and we’re gearing up for an exciting project! We’re looking for a few pairs of helping hands as we develop a new digital brand with fun new characters for a mobile preschool initiative.
Be part of this exciting process as a legal intern! The internship focus primarily on a project called Next Generation Preschool Math, a 4-year research study of the effectiveness of a media-rich math curriculum for preschoolers. In addition to collaborating with the legal department to copyright digital materials, we hope to explore innovative ways to get our brand out into the world. Experience with legal matters and copyrighting is very welcome.
Also for this project, we’re looking for short-term help preparing digital and non-digital materials for the research study. This internship is perfect for a student looking to get some quick hands-on experience in educational media production or education research before the start of the term, with full-time work for three weeks in August or September.
Interested? Send us a note!