Molly of Denali!

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Ready for an adventure? Come along with Molly as she explores Qyah, her village in Alaska! Kids will use informational text to solve different challenges, interacting with text such as books, apps, diagrams, and tables of contents.

Be sure to tune in for Molly of Denali,TM the animated series premiering on your local PBS station July 15, 2019.

This brand new website features an immersive, interactive world where kids can meet members of Molly’s community and go on missions such as picking blueberries or throwing treats to Molly’s dog Suki. Kids can also learn and practice their informational text skills across four games: Fish Camp, Sled Dog Dash, Beading Art, and Denali Trading Post.

Molly of Denali is designed to help kids ages 4-8 develop knowledge and skills for interacting with informational texts through video content, interactive games, and real-world activities. A foundational aspect of literacy education, informational texts are designed to convey information, and include written words, images, and oral language. 

The digital team who created this incredible experience is Melissa, Bill​, Anessa​, Lizzy ​, Sienna, Kimberlee​, Kit​, Eric​, ​Jolin​, Mike, Jesse​, Becca, Nolan, Amelia, and Kate. ​

Coming soon: an app and more games! Check out the podcast too!

MOLLY OF DENALI is produced by WGBH Kids and Atomic Cartoons in association with CBC Kids. Funding for MOLLY OF DENALI™ is provided by a Ready To Learn Grant from the Department of Education; the Corporation for Public Broadcasting, a private corporation funded by the American People; and by public television viewers. The contents of this program were developed under a grant from the Department of Education. However, those contents do not necessarily represent the policy of the Department of Education, and you should not assume endorsement by the Federal Government. [PR/Award No. U295A150003, CFDA No. 84.295A]

Mission: Water – our new VR experience

Dan, Kennedy, Jeff, Sophie, and Lizzy attended the International Society for Technology in Education (ISTE) Conference in Philadelphia from June 23-25.

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They presented their virtual reality game, “Mission: Water,” under the umbrella of Microsoft’s presence at the conference.

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The ISTE Conference was very successful: close to 100 people demoed the game or chatted with the team about the project. Many educators and technologists expressed their excitement for the game and for the lesson plan, which will be published on PBS LearningMedia this fall. The team is very excited for the positive response and is looking forward to the official launch of all of the resources later this year.

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The VR game is available already here for free.

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The WGBH team, led by Bill Shribman, has been collaborating with Microsoft for the last year developing this game for a middle school classroom. The game consists of two networked apps: one VR game and one HTML5 game, both connected and communicating to each other.

In the experience, two players need to work together to travel through the solar system and collect samples of water at three destinations. The water samples provide data for the students to analyze and compare, and then the students can discuss which location provides the most abundant and accessible forms of water.

One high school teacher reacted to playing this as follows, talking about the children she teaches:

 

Dark Bunny Needs Your Help!

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Dark Bunny​ Needs Your Help! is a new cooperative ARTHUR game.

Based on a video game that appears in an episode of ARTHUR, Dark Bunny brings players into the world of Dark Bunny – with Sue Ellen or Bionic Bunny as a sidekick – on a quest to save the people of The City from the bad energy of Dr. Aardvarkian.

Fly rocket scooters to collect fuel (and snacks!), protect others, and rescue citizens and pets who have been captured by the nefarious ne’er-do-well. This HTML5 game has one- and two-player modes, allowing for cooperation both between the characters AND between players.

So team up with Dark Bunny, Sue Ellen, and Bionic Bunny, and work together to defeat the infamous Dr. Aardvarkian once and for all!

You’ll find the game at: https://pbskids.org/arthur/games/dark-bunny

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Fidgit Power!

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Design Squad’s latest digital game, Fidgit Power!, has launched!

You can check it out on the Design Squad website or in the PBS Kids Games App, where it is debuted as Game of the Day.

In this HTML5 game, players create and test wind turbines that provide electricity in an environmentally responsible way for the places where our Fidgit characters live, work, learn, and play.

 

Congratulations to the tireless and creative team members who brought this concept to life: producer Louise, developer Dan, designer Nolan, senior producer Melissa, and production assistant Sienna! We also benefitted from support from Eric (developer), Jesse (designer), and Kimberlee (production assistant). A big thank you as well to project leader Marisa and our content advisors, Dr. Chris Whitbeck and Josh Watson!

 

New Stuff for NASA

Our varied efforts for the NASA-funded Bringing the Universe to America’s Classrooms project have been newly added to PBS Learning Media.

We have a charming interactive story with Peep:

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A fun shadows and light game with Ruff:

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A cool, 3D Earth for an interactive, shadows exploration:

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And an interactive tool that lets you map the scale of the solar system to any point on the map:

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What a great team! Lizzy, Dan, Gentry, Jeff, Kennedy, Colin, Becca, Kal, Marnie, Jim and Bill. Thanks also, as always, to Pegeen, Rachel, Caitlin, Paula, Anne, Jake and the many others in the Education group.

And what a great legal notice! The material contained in this product is based upon work supported by NASA under cooperative agreement award No. NNX16AD71A. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Aeronautics and Space Administration.