Wizard Academy!

We’re very excited to let you know that the new ARTHUR game, WIZARD ACADEMY, has launched!

You can find it in the PBS Kids games app, on the PBS Kids site, and on the ARTHUR site at: https://pbskids.org/arthur/games/wizard-academy

Welcome to Wizard Academy! Arthur is ready to begin his magical training, but the troublemaker Moldywart has stolen the textbooks AND whisked away all the students! Arthur needs your help to learn new spells, save his friends, and ultimately defeat Moldywart in his tower lair – revealing more secret passages and silly potions to explore! Can Arthur save his beloved school? It’s all up to you!

The game features:

  • 10 increasingly challenging levels, set at Pigblisters Wizard Academy (as introduced in the TV show)
  • 4 richly decorated areas of the academy: the library wing, the botanical wing, the abandoned wing, and Moldywart’s tower hideaway
  • A boss battle where you come face to face with the very naughty Moldywart!
  • A full set of hidden passages and treasures in all 10 levels, available only once you’ve defeated Moldywart
  • 4 magical spells to learn
  • 18 classmates to rescue (plus Professor Rattledore!)
  • Hundreds of coins to collect throughout the levels, with the chance to earn 12 bonus outfits
  • 15 deep, dark (and funny) secrets to learn about Moldywart
  • An original soundtrack, including scene-setting moody themes for the main gameplay, and silly songs for the potions
  • 9 silly potions to discover in the secret passages (and then experience!):
    • Duck Shoes potion
    • Snow potion
    • Bubbles potion
    • Fireworks potion
    • Crazy Bus potion (the most annoying potion EVER created!)
    • Happy Birthday potion (with an Easter egg on Arthur’s ACTUAL birthday!)
    • Storm potion
    • Dance potion (featuring a dance version of the ARTHUR theme song)
    • Cow potion

CREDITS:

  • Nolan (Digital Designer): lead game design, character design, level design, main music themes
  • Jolin (Senior Developer): lead game developer
  • Jenny (Associate Digital Designer): design support, decorative artwork, potion art
  • Gentry (Senior Producer): story, script, sound design, original potion music, voice of Moldywart (Mwah-hah-hah-haaaa…)

Thanks also to the full ARTHUR team, including Kacie and Carol for their feedback, and Kate for budget support; Melissa and the digital team at PBS; and Tolon and Marc Brown.

Search It Up: The Game

GBH Kids Digital is excited to announce the launch of “Search It Up: The Game” to complement their award-winning series of live-action shorts, Search It Up!

Funded by Comcast’s Internet Essentials, “Search It Up: The Game” is designed to help kids 4-7 safely explore and enjoy the world they’re already in, the world of computers, tablets, sharing, and the internet. It offers eight mini-games, each based on a fun, kid-friendly theme. Through lively gameplay, kids learn how to be a digital upstander; how to judge which photos should (and shouldn’t) be shared; how to have healthy boundaries for digital content; which calls and texts to respond to; and, surprisingly, that even cows can be connected to the internet!  

“Search It Up: The Game” was created by Senior Executive Producer & Director of Digital Partnerships Bill Shribman, Senior Digital Producer Gentry Menzel, Senior Developer Jolin Yim, Senior Digital Designer Becca Quigley, Senior Digital Designer Jesse Haley, Associate Digital Designer Jenny DeMarines, Associate Digital Designer Lauren Kane, with support from Business Manager Kate Hewitt. Original music by Geoff Adams.

Back to School!

Celebrate at Lakewood Elementary with the BACK TO SCHOOL game! Arthur has new responsibilities helping Mr. Ratburn, and making sure the kindergarteners have a smooth transition to their new school.

Take care of classroom chores, hand out invitations, retrieve library books, and help everyone navigate the busy cafeteria. Along the way, collect decorations for the First Day Dance. Take it from Mr. Ratburn: school is the best place to have fun!

This game was made by Gentry, Nolan, Kal and Kate.

Moving Art Machines

George’s Moving Art Machines is live on the ARTHUR website and PBS KIDS Games app.

George’s Moving Art Machines is an extremely flexible HTML5 art tool, allowing endless variations in four themes: shapes, lights, characters, and sounds.

Players select art assets; place, customize, and connect them; then set them in motion to make amazing kinetic art!

This game is unique and a lot of fun, and its quality is a direct result of the tremendous efforts of Gentry, Kal and Nolan.

An Elwood City Thanksgiving!

Join Arthur, Muffy, Buster, and Mr. Ratburn as they celebrate “An Elwood City Thanksgiving,” a new digital game from PBS Kids. It’s on the ARTHUR website and in the PBS KIDS games app.

Visit the four families, serve up holiday food, and then help with some wonderful family traditions by making a thankfulness poster with Arthur, donating food with Muffy, taking in a traditional Native American harvest with Buster, and baking a delicious cake with Mr. Ratburn.

And don’t forget the family photos! So come visit, and see there’s more than one way to celebrate Thanksgiving.

And “An Arthur Thanksgiving” premieres this Monday on GBH 2 and the PBS Kids Video App! 

#TeamGBH

Super Snowboarder

Go snowboarding with Molly and Auntie Midge!

Learn cool new tricks using videos and books, and practice your moves in the Freestyle area in out latest game for Molly of Denali.

Our snowboarding adviser for this game was Callan Chythlook-Sifsof, an Olympic snowboarder and the first Alaska Native to make an Olympic team.

This dynamic HTML5 game is available at both the Molly of Denali website and the PBS KIDS Games app.

Go Team Molly!

Arthur’s Puppet Theater!

ARTHUR’S PUPPET THEATER offers three classic fairy tales designed as interactive stories, all performed by ARTHUR characters. First, choose from three stories: Little Red Riding HoodCinderella, or Goldilocks and the three Bears. Then enjoy the show, with YOU as the director! Cast the actors – Arthur, D.W., Muffy, and Buster – in the roles you want, then lean in to make fun decisions to guide the story.

Would you like a more traditional Little Red Riding Hood, or perhaps the more swashbuckling Little Green Pirate Hat? Do you think Cinderella would prefer the electronically inclined Prince-Bot 5000, or the diva-tastic Prince Megastar? And should a hungry Goldilocks choose the bowls of porridge, tacos, or spaghetti and meatballs? Whichever you decide, there’s more fun right around the corner with more choices. And when you reach “happily ever after,” you can begin again with new choices. So come enjoy some classics as only ARTHUR can deliver!

For ARTHUR’S PUPPET THEATER, GBH worked with Two Moos.

Computational Thinking for Preschoolers: Modularity Activities

modularity-blog-pic

Producers from WGBH and Kentucky Educational Television and researchers from EDC have been collaborating on the research and development of brand-new computational thinking activities for preschoolers! These fun hands-on activities and apps (not yet published) were all created as part of a research project funded by the National Science Foundation called Integrating Computational Thinking into Mathematics Instruction in Rural and Urban Preschools.

 

Preschoolers can learn modularity and math through these fun activities:

Picnic Packer
Children work together to pack a (pretend) picnic lunch.

Animal Song
Children work together create a song with different animal sounds.

Make a Counting Book
Children create a counting book by breaking down the big job of making a book into smaller jobs.

Plan a Party
Children organize a (pretend) party with cake, balloons, and decorations.

Break It Down
Children put small dances together to make a bigger dance. Get a glimpse of the modularity app in development.


See how these activities are part of a larger computational thinking preschool curriculum in this Teacher Guide.

CT Teacher Guide

CT Standards

 

© 2019 WGBH Educational Foundation. All rights reserved. Funding provided by the National Science Foundation. This material is based upon work supported by the National Science Foundation under Grant No. 1640135. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Computational Thinking for Preschoolers: Debugging Activities

debugging-blog-pic

Producers from WGBH and Kentucky Educational Television and researchers from EDC have been collaborating on the research and development of brand-new computational thinking activities for preschoolers! These fun hands-on activities and apps (not yet published) were all created as part of a research project funded by the National Science Foundation called Integrating Computational Thinking into Mathematics Instruction in Rural and Urban Preschools.

 

Preschoolers can learn debugging and math through these fun activities:

Sound Shakers

Children fix sound shakers that don’t make sounds.

Monkey Dance
Children practice a two-step dance and identify mistakes in the teacher’s dance steps.

Monkey Bridge
Children fix a bridge that won’t stand up.

Colorful Caterpillars
Children debug clay caterpillars with colorful patterns.

Road Repair
Children use geometric shapes to fix holes in a road so a car can get across. Get a glimpse of the debugging app in development.

 

See how these activities are part of a larger computational thinking preschool curriculum in this Teacher Guide.

CT Teacher Guide

CT Standards

 

 

© 2019 WGBH Educational Foundation. All rights reserved. Funding provided by the National Science Foundation. This material is based upon work supported by the National Science Foundation under Grant No. 1640135. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.